2013年3月11日星期一
Game: Fighting 2BWE1-3 experience: evolving game
The First ArenaNet (hereinafter referred to Anet) is really a very exciting company, created such a great game of Guild Wars 2, BWE1 mentioned a few complain most modified in BWE2. For example, press ESC, the previous version can only bring up the menu, press ESC in BWE2 has joined stop automatically running, stop the automatic attack and other functions. However, some correction instead brought other problems, such as Dodge will stop automatically attack, and this problem is also modified in BWE3 out.
Complained about the same in BWE1 tips of some dynamic events is not clear enough, let me eludes you want to do something, BWE2 begins when you first encountered this type of event, there will be special tips, so you know this area has a special story.
And even added a bunch of simple tips can help novice will pop up a prompt to tell you, appreciate your NPC will be sent a letter containing money to you, for example, after the initial task of fame, you can also find them Karma to purchase some unique items BWE1 when I play nearly letter day only to find that money can take, I believe the players are not willing to read the tips experience like me.
Or, when you first fell to tell you your blood cell next to a skull, you recently been enemies defeated, and you fell to the ground more times, you left in the blood of the less lead you the more difficult it is to stand up again.
Hint that there are a wide range of variety, I will not list them here, I believe these tips can make you faster integration into this game.
Customize your shortcuts
Press F11 or from the menu, select Options, and again select the mouse icon, you will see two shortcuts settings. I'm used to keep the left hand side of the default shortcuts, change the settings on the right to my own favorite. Because if you will 1-0 shortcuts to get rid of, you will not see the red numbers prompts distance is too far.
Worth mentioning BWE2 being can customize the complex key settings, such as highland hidden UI (Ctrl Shift H) changed the Ctrl H, because I will Shift set to Dodge, so I Want to UI to hide the camera when no longer appear the role first lap roll on the ground situation.
However, to draw something on a small map, or you want to paste the weapons still according to the Shift dialog bar, maybe I press Shift Dodge habits changed. Also, if you are accustomed to using the thumb to press the Alt digital players now can also be set without any problem.
Read your map
I like GW2 map, really like it and traditional hand-painted old maps or 3D top view of the play entirely different, depicted in a watercolor style without exploration area and traditional black fog covering different map based on very rugged draw. The close under what look does not come out, but if the lens is pulled away, you will see a very nice summary of Tyria wholly Figure. Unfortunately, not without seams map, in the exploration excessive maps, on the map is obvious that a one-square area, but there are no open diagram to come to the good-looking.
In addition, before play WOW, I will go put on a black fog desalination UI map or task because the initial run not see the map it is very painful. But GW2 is not so troubled, map guidelines do well, you can find the head of a telescope NPC, he will give you some basic guide to tell you the overview of this area, where fame task level is suitable to go, what place skill points can receive a challenge. Introduction After map unexplored mode will return, but that some information will indeed preserved, there will not be any can not find where to go pain.
Exploration, pulled up to the lens when you look in the distance, the map is to simplify the map, in addition to important roads and construction, see only a few simple strokes drawn map.
Pulled to the closest distance map, you will see quite a detailed map, points from the map you can do the mountains, woods, building trend, that there is something above a map must have.
, In BWE3 maps layered simplified, because usually in the wild and on the next layer has no effect, but will cause the trouble of looking for points of interest, so now only in the city have complex down hierarchical.
Also, a small map of the game screen, BWE2 into a map of the square, is really a little ugly, but I believe to functional considerations, now you mouse moved over arbitrary widening pull small small map. Small map also joined the some .... ah, intimate guidelines, for example, tell your personal story green dot you how to get past. Or when you mouse over the top right corner of the screen prompts on top of the regional events will glow.
Finally, you can press Shift mouse click on the map marked out, let your teammates know where to go, or even worse, you can draw some simple diagram on a small map and told his teammates the direction of travel, and want to come back in WvW discussed tactics will be a very handy feature.
Are you ready to rock the world? Now, let's start from arming our characters well with abundant reliable guild wars 2 gold!
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